There isn’t too much description-I would have liked a bit more-but there was enough to get an idea of the world where Hart’s swashbuckling adventures take place. The prose is crisp and the plot is fast-paced. However, even these advantages, survival is no sure thing, especially once Hart uncovers the mind-bending and (not to give away too much) time-bending nature of the peril he faces. Hart, with his superior technology, quickly gains some allies, who see him as almost God-like. Hart soon finds his way to a mysterious chamber where he is knocked unconscious and reawakens to find the planet around him teeming with life-not all of it friendly, as he soon discovers when he clashes with a marauding warlord and his hordes. It follows Terran scout Gavin Hart, who crash lands on a world that appears deserted, finding only the overgrown ruins of an alien city. Hart for Adventure is a prequel to that series, and it fits in well. Back in May, I wrote about Vogel’s Scout’s Honor, the first in his sword-and-planet Scout series.
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